The authors look at online tip exchanges as parts of gift economies created by the players and designers of console and online role-playing games in Taiwan. A group of experienced...
Table 1 shows the payoff to player one. The same matrix also holds for player two. Player one can gain the maximum 5 points (T = 5) by defection if player two cooperates. However,...
We develop a model of the interaction of rational peers in an incentive-free Peer-to-Peer (P2P) network and use game theoretic analysis to derive results about peer and network be...