Sciweavers

11 search results - page 1 / 3
» Goal-directed, dynamic animation of human walking
Sort
View
CAPTECH
1998
Springer
13 years 9 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
SIGGRAPH
1989
ACM
13 years 9 months ago
Goal-directed, dynamic animation of human walking
This paper presents a hybrid approach to the animation of human locomotion which combines goal-directed and dynamic motion control. Knowledge about a locomotion cycle is incorpora...
Armin Bruderlin, Thomas W. Calvert
CA
2003
IEEE
13 years 10 months ago
Realistic Human Walking Paths
Pedestrian navigation is a complex function of human dynamics, a desired destination, and the presence of obstacles. People cannot stop and start instantaneously and their turning...
David C. Brogan, Nicholas L. Johnson
VRST
2004
ACM
13 years 10 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
IJON
2002
120views more  IJON 2002»
13 years 4 months ago
The recognition and analysis of animate objects using neural networks and active contour models
: In this paper we describe a method for tracking walking humans in the visual field. Active contour models are used to track moving objects in a sequence of images. The resulting ...
Ken Tabb, Neil Davey, Rod Adams, Stella J. George