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» Graphical Economics
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COLT
2004
Springer
13 years 10 months ago
Graphical Economics
: We introduce a graph-theoretic generalization of classical Arrow-Debreu economics, in which an undirected graph specifies which consumers or economies are permitted to engage in...
Sham Kakade, Michael J. Kearns, Luis E. Ortiz
SYNASC
2005
IEEE
84views Algorithms» more  SYNASC 2005»
13 years 10 months ago
Membrane Computing as a Framework for Modeling Economic Processes
Abstract. This paper is a first step towards a systematic evaluation of the possibilities to use membrane computing as a modeling framework for economics. Membrane computing is a ...
Gheorghe Paun, Radu A. Paun
ATAL
2007
Springer
13 years 11 months ago
Constraint satisfaction algorithms for graphical games
We formulate the problem of computing equilibria in multiplayer games represented by arbitrary undirected graphs as a constraint satisfaction problem and present two algorithms. T...
Vishal Soni, Satinder P. Singh, Michael P. Wellman
SIGECOM
2006
ACM
184views ECommerce» more  SIGECOM 2006»
13 years 11 months ago
Computing pure nash equilibria in graphical games via markov random fields
We present a reduction from graphical games to Markov random fields so that pure Nash equilibria in the former can be found by statistical inference on the latter. Our result, wh...
Constantinos Daskalakis, Christos H. Papadimitriou
ATAL
2010
Springer
13 years 6 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari