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COLT
2004
Springer

Graphical Economics

13 years 10 months ago
Graphical Economics
: We introduce a graph-theoretic generalization of classical Arrow-Debreu economics, in which an undirected graph specifies which consumers or economies are permitted to engage in direct trade, and the graph topology may give rise to local variations in the prices of commodities. Our main technical contributions are: (1) a general existence theorem for graphical equilibria, which require local markets to clear; (2) an improved algorithm for computing approximate equilibria in standard (non-graphical) economies, which generalizes the algorithm of Deng et al. [2002] to non-linear utility functions; (3) an algorithm for computing equilibria in the graphical setting, which runs in time polynomial in the number of consumers in the special but important case in which the graph is a tree (again permitting non-linear utility functions). We also highlight many interesting learning problems that arise in our model, and relate them to learning in standard game theory and economics, graphical gam...
Sham Kakade, Michael J. Kearns, Luis E. Ortiz
Added 01 Jul 2010
Updated 01 Jul 2010
Type Conference
Year 2004
Where COLT
Authors Sham Kakade, Michael J. Kearns, Luis E. Ortiz
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