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ICRA
2007
IEEE
155views Robotics» more  ICRA 2007»
13 years 11 months ago
Swept Volume approximation of polygon soups
— We present a fast GPU-based algorithm to approximate the Swept Volume (SV) boundary of arbitrary polygon soup models. Despite the extensive research on calculating the volume s...
Jesse C. Himmelstein, Etienne Ferre, Jean-Paul Lau...
COMGEO
2006
ACM
13 years 5 months ago
Computing homotopic shortest paths efficiently
Geometric shortest paths are a major topic in computational geometry; see the survey paper by Mitchell [12]. A shortest path between two points in a simple polygon can be found in...
Alon Efrat, Stephen G. Kobourov, Anna Lubiw
ICSE
2003
IEEE-ACM
14 years 5 months ago
Constructing Test Suites for Interaction Testing
Software system faults are often caused by unexpected interactions among components. Yet the size of a test suite required to test all possible combinations of interactions can be...
Myra B. Cohen, Peter B. Gibbons, Warwick B. Mugrid...
ACG
2009
Springer
13 years 12 months ago
Evaluation Function Based Monte-Carlo LOA
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In the game of Lines of Action (LOA), which has been dominated in the past by αβ, M...
Mark H. M. Winands, Yngvi Björnsson
SCALESPACE
2007
Springer
13 years 11 months ago
Non-negative Sparse Modeling of Textures
This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...
Gabriel Peyré