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» Image Sequence Analysis of Real World Human Body Motion
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CVPR
1998
IEEE
13 years 8 months ago
Appearance Based Behavior Recognition by Event Driven Selective Attention
Most of behavior recognition methods proposed so far share the limitations of bottom-up analysis, and singleobject assumption; the bottom-up analysis can be confused by erroneous ...
Toshikazu Wada, Takashi Matsuyama
ICRA
2007
IEEE
175views Robotics» more  ICRA 2007»
13 years 11 months ago
Visual Servoing in Non-Rigid Environments: A Space-Time Approach
— Most robotic vision algorithms are proposed by envisaging robots operating in structured environments where the world is assumed to be rigid. These algorithms fail to provide o...
D. Santosh, C. V. Jawahar
ISWC
2002
IEEE
13 years 10 months ago
Mediated Reality Using Computer Graphics Hardware for Computer Vision
Wearable, camera based, head–tracking systems use spatial image registration algorithms to align images taken as the wearer gazes around their environment. This allows for compu...
James Fung, Felix Tang, Steve Mann
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
13 years 9 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
COGCOM
2010
107views more  COGCOM 2010»
13 years 2 months ago
Where to Look Next? Combining Static and Dynamic Proto-objects in a TVA-based Model of Visual Attention
To decide ``Where to look next ?'' is a central function of the attention system of humans, animals and robots. Control of attention depends on three factors, that is, lo...
Marco Wischnewski, Anna Belardinelli, Werner X. Sc...