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» Imaging via Three-dimensional Compressive Sampling
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CVPR
2007
IEEE
14 years 7 months ago
Robust Estimation of Texture Flow via Dense Feature Sampling
Texture flow estimation is a valuable step in a variety of vision related tasks, including texture analysis, image segmentation, shape-from-texture and texture remapping. This pap...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang
GRAPHICSINTERFACE
2007
13 years 6 months ago
Wavelet encoding of BRDFs for real-time rendering
Acquired data often provides the best knowledge of a material’s bidirectional reflectance distribution function (BRDF). Its integration into most real-time rendering systems re...
Luc Claustres, Loïc Barthe, Mathias Paulin
ICIP
2007
IEEE
14 years 7 months ago
Compressed Sensing Image Reconstruction Via Recursive Spatially Adaptive Filtering
We introduce a new approach to image reconstruction from highly incomplete data. The available data are assumed to be a small collection of spectral coef?cients of an arbitrary li...
Karen O. Egiazarian, Alessandro Foi, Vladimir Katk...
SCALESPACE
2001
Springer
13 years 9 months ago
Down-Scaling for Better Transform Compression
Abstract. The most popular lossy image compression method used on the Internet is the JPEG standard. JPEG’s good compression performance and low computational and memory complexi...
Alfred M. Bruckstein, Michael Elad, Ron Kimmel
APGV
2008
ACM
145views Visualization» more  APGV 2008»
13 years 7 months ago
On optimal resampling of view and illumination dependent textures
The use of illumination and view dependent textural information is one way to capture the realistic appearance of genuine materials. One example of such data is the bidirectional ...
Jirí Filip, Mike J. Chantler, Michal Haindl