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WSCG
2004
212views more  WSCG 2004»
13 years 7 months ago
Face and Hands Segmentation in Color Images and Initial Matching with a Biomechanical Model
In this paper we describe a robust and efficient procedure to detect skin region with homogeneous color values in monocular indoor images. The mathematical background is a functio...
Jose Maria Buades Rubio, Manuel González Hi...
DATE
2009
IEEE
242views Hardware» more  DATE 2009»
14 years 10 days ago
A high performance reconfigurable Motion Estimation hardware architecture
Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. For the recently available high definition frame sizes and hi...
Ozgur Tasdizen, Halil Kukner, Abdulkadir Akin, Ilk...
ICIP
2006
IEEE
14 years 7 months ago
Interpolation Free Sub-Pixel Motion Estimation for H.264
Sub-pixel motion compensation plays an important role in compression efficiency within modern video codecs such as MPEG2, MPEG4 and H.264. Sub-pixel motion compensa tion is implem...
Paul R. Hill, Tuan-Kiang Chiew, David R. Bull
ICRA
2006
IEEE
159views Robotics» more  ICRA 2006»
13 years 11 months ago
A Visual Compass based on SLAM
— Accurate full 3 axis orientation is computed using a low cost calibrated camera. We present a simultaneous sensor location and mapping method that uses a purely rotating camera...
J. M. M. Montiel, Andrew J. Davison
ACMACE
2007
ACM
13 years 9 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche