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VR
2010
IEEE
165views Virtual Reality» more  VR 2010»
13 years 3 months ago
In-Place Sketching for content authoring in Augmented Reality games
Nate Hagbi, Raphael Grasset, Oriel Bergig, Mark Bi...
ISMAR
2009
IEEE
13 years 11 months ago
In-place 3D sketching for authoring and augmenting mechanical systems
We present a framework for authoring three-dimensional virtual scenes for Augmented Reality (AR) which is based on hand sketching. Sketches consisting of multiple components are u...
Oriel Bergig, Nate Hagbi, Jihad El-Sana, Mark Bill...
ACMACE
2011
ACM
12 years 4 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...