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CHI
2009
ACM
14 years 5 months ago
Designing for discovery: opening the hood for open-source end user tinkering
According to the Free Software Movement, the user ought to have "the freedoms to make changes, and to publish improved versions" and "to study how the program works...
Gifford Cheung, Parmit Chilana, Shaun K. Kane, Bra...
CHI
2004
ACM
14 years 5 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
IUI
2009
ACM
14 years 2 months ago
From geek to sleek: integrating task learning tools to support end users in real-world applications
Numerous techniques exist to help users automate repetitive tasks; however, none of these methods fully support enduser creation, use, and modification of the learned tasks. We pr...
Aaron Spaulding, Jim Blythe, Will Haines, Melinda ...
CHI
2008
ACM
13 years 6 months ago
Testing vs. code inspection vs. what else?: male and female end users' debugging strategies
Little is known about the strategies end-user programmers use in debugging their programs, and even less is known about gender differences that may exist in these strategies. With...
Neeraja Subrahmaniyan, Laura Beckwith, Valentina G...
IV
2007
IEEE
110views Visualization» more  IV 2007»
13 years 11 months ago
Software Engineering Students meet Interdisciplinary Project work and Art
Do software engineering students need interdisciplinary skills? Do students learn different things from an interdisciplinary project work than from software development projects? ...
Maria Letizia Jaccheri, Guttorm Sindre