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» Learning Design based on Graphical Knowledge-Modelling
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SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
13 years 11 months ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
CGF
2010
161views more  CGF 2010»
13 years 6 months ago
HyperMoVal: Interactive Visual Validation of Regression Models for Real-Time Simulation
During the development of car engines, regression models that are based on machine learning techniques are increasingly important for tasks which require a prediction of results i...
Harald Piringer, Wolfgang Berger, J. Krasser
HT
2006
ACM
14 years 4 days ago
Social navigation in web lectures
Web lectures are a form of educational content that differs from classic hypertext in a number of ways. Web lectures are easier to produce and therefore large amounts of material ...
Robert Mertens, Rosta Farzan, Peter Brusilovsky
QEST
2009
IEEE
14 years 27 days ago
Recent Extensions to Traviando
—Traviando is a trace analyzer and visualizer for simulation traces of discrete event dynamic systems. In this paper, we briefly outline recent extensions of Traviando towards a...
Peter Kemper
GAMEON
2003
13 years 7 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...