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ATAL
2010
Springer
13 years 6 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
AIIDE
2009
13 years 6 months ago
Improving Offensive Performance Through Opponent Modeling
Although in theory opponent modeling can be useful in any adversarial domain, in practice it is both difficult to do accurately and to use effectively to improve game play. In thi...
Kennard Laviers, Gita Sukthankar, David W. Aha, Ma...
ATAL
2004
Springer
13 years 10 months ago
Best-Response Multiagent Learning in Non-Stationary Environments
This paper investigates a relatively new direction in Multiagent Reinforcement Learning. Most multiagent learning techniques focus on Nash equilibria as elements of both the learn...
Michael Weinberg, Jeffrey S. Rosenschein
NIPS
2008
13 years 6 months ago
Semi-supervised Learning with Weakly-Related Unlabeled Data: Towards Better Text Categorization
The cluster assumption is exploited by most semi-supervised learning (SSL) methods. However, if the unlabeled data is merely weakly related to the target classes, it becomes quest...
Liu Yang, Rong Jin, Rahul Sukthankar
AIEDU
2007
77views more  AIEDU 2007»
13 years 5 months ago
Desirable Characteristics of Learning Companions
This study investigated the desirable characteristics of anthropomorphized learning-companion agents for college students. First, interviews with six undergraduates explored their ...
Yanghee Kim