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» Manipulation of Field of View for Hand-Held Virtual Reality
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VAST
2004
ACM
13 years 11 months ago
iClay: Digitizing Cuneiform
Advances in digital technology for the graphic and textual representation of manuscripts have not, until recently, been applied to the worldʼs oldest manuscripts, cuneiform table...
Jonathan D. Cohen, Donald Duncan, Dean Snyder, Jer...
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
13 years 10 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
CGA
2008
13 years 5 months ago
Virtual Classroom Extension for Effective Distance Education
We present the design, implementation, and initial results of a system for remote lecture attendance based on extending on-campus classrooms to accommodate remotely located studen...
Radu Dondera, Chun Jia, Voicu Popescu, Cristina Ni...
ICAD
2004
13 years 7 months ago
A 16-Speaker 3D Audio-Visual Display Interface and Control System
This paper details the CHESS system developed at the University of Wollongong. CHESS aims to provide a hardware and software platform for the creation, manipulation and playback o...
Mark F. O'Dwyer, Guillaume Potard, Ian S. Burnett
GI
2007
Springer
13 years 11 months ago
Supporting Early Literacy with Augmented Books - Experiences with an Exploratory Study
: We here report on a study exploring the use of augmented books for early literacy education. Children aged 6-7 interacted alone and in pairs with an AR-book. The study was iterat...
Eva Hornecker, Andreas Dünser