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» Minimum-Time Reachability in Timed Games
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ICALP
2007
Springer
13 years 11 months ago
Minimum-Time Reachability in Timed Games
Abstract. We consider the minimum-time reachability problem in concurrent two-player timed automaton game structures. We show how to compute the minimum time needed by a player to ...
Thomas Brihaye, Thomas A. Henzinger, Vinayak S. Pr...
FORMATS
2010
Springer
13 years 3 months ago
Expected Reachability-Time Games
In an expected reachability-time game (ERTG) two players, Min and Max, move a token along the transitions of a probabilistic timed automaton, so as to minimise and maximise, respec...
Vojtech Forejt, Marta Z. Kwiatkowska, Gethin Norma...
SOFSEM
2009
Springer
14 years 2 months ago
Symbolic Reachability Analysis of Integer Timed Petri Nets
Petri nets are an effective formalism to model discrete event systems, and several variants have been defined to explicitly include real time in the model. We consider two fundam...
Min Wan, Gianfranco Ciardo
ICALP
2007
Springer
13 years 11 months ago
Reachability-Time Games on Timed Automata
d Abstract) Marcin Jurdzi´nski and Ashutosh Trivedi Department of Computer Science, University of Warwick, UK In a reachability-time game, players Min and Max choose moves so that...
Marcin Jurdzinski, Ashutosh Trivedi
FORMATS
2009
Springer
13 years 9 months ago
Stochastic Games for Verification of Probabilistic Timed Automata
Probabilistic timed automata (PTAs) are used for formal modelling and verification of systems with probabilistic, nondeterministic and real-time behaviour. For non-probabilistic ti...
Marta Z. Kwiatkowska, Gethin Norman, David Parker