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CRV
2006
IEEE
90views Robotics» more  CRV 2006»
13 years 12 months ago
Photo Hull Regularized Stereo
A regularization-based approach to 3-D reconstruction from multiple images is proposed. As one of the most widely used multiple-view 3-D reconstruction algorithms, Space Carving c...
Shufei Fan, Frank P. Ferrie
GMP
2006
IEEE
248views Solid Modeling» more  GMP 2006»
13 years 12 months ago
Adaptive Fourier-Based Surface Reconstruction
In this paper, we propose to combine Kazhdan’s FFT-based approach to surface reconstruction from oriented points with adaptive subdivision and partition of unity blending techni...
Oliver Schall, Alexander G. Belyaev, Hans-Peter Se...
ROBIO
2006
IEEE
129views Robotics» more  ROBIO 2006»
13 years 11 months ago
Learning Utility Surfaces for Movement Selection
— Humanoid robots are highly redundant systems with respect to the tasks they are asked to perform. This redundancy manifests itself in the number of degrees of freedom of the ro...
Matthew Howard, Michael Gienger, Christian Goerick...
3DPVT
2004
IEEE
166views Visualization» more  3DPVT 2004»
13 years 9 months ago
Multi-Camera Reconstruction based on Surface Normal Estimation and Best Viewpoint Selection
In this paper, we present a new algorithm for reconstructing an environment from images recorded by multiple calibrated cameras. Multiple camera systems challenge traditional ster...
Xenophon Zabulis, Kostas Daniilidis
VIS
2003
IEEE
247views Visualization» more  VIS 2003»
14 years 7 months ago
Shape Simplification Based on the Medial Axis Transform
We present a new algorithm for simplifying the shape of 3D objects by manipulating their medial axis transform (MAT). From an unorganized set of boundary points, our algorithm com...
Roger C. Tam, Wolfgang Heidrich