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» Modelling Effects of Wind Fields in Cloth Animation
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SIGGRAPH
2010
ACM
13 years 9 months ago
Stable spaces for real-time clothing
We present a technique for learning clothing models that enables the simultaneous animation of thousands of detailed garments in real-time. This surprisingly simple conditional mo...
Edilson de Aguiar, Leonid Sigal, Adrien Treuille, ...
ISCA
2007
IEEE
161views Hardware» more  ISCA 2007»
13 years 11 months ago
Physical simulation for animation and visual effects: parallelization and characterization for chip multiprocessors
We explore the emerging application area of physics-based simulation for computer animation and visual special effects. In particular, we examine its parallelization potential and...
Christopher J. Hughes, Radek Grzeszczuk, Eftychios...
ICMCS
2005
IEEE
109views Multimedia» more  ICMCS 2005»
13 years 10 months ago
Tree Animation for A 3D Interactive Visualization System For Hurricane Impacts
This paper describes an implementation of vertex weighting for real-time animation of 3D trees as a result of wind force and direction. This method improves over similar technique...
Peter Singh, Na Zhao, Shu-Ching Chen, Keqi Zhang
WSCG
2004
163views more  WSCG 2004»
13 years 6 months ago
Simulating Desert Scenery
An algorithm for simulating wind-ripples and moving sand is extended by the detection of fixed objects. This permits us simulation and animation of sand interacting with objects l...
Bedrich Benes, Toney Roa
SCA
2007
13 years 7 months ago
Cubic shells
Hinge-based bending models are widely used in the physically-based animation of cloth, thin plates and shells. We propose a hinge-based model that is simpler to implement, more ef...
Akash Garg, Eitan Grinspun, Max Wardetzky, Denis Z...