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MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
14 years 5 days ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...
CODES
2007
IEEE
14 years 3 days ago
Performance modeling for early analysis of multi-core systems
Performance analysis of microprocessors is a critical step in defining the microarchitecture, prior to register-transfer-level (RTL) design. In complex chip multiprocessor systems...
Reinaldo A. Bergamaschi, Indira Nair, Gero Dittman...
RT
2005
Springer
13 years 11 months ago
Adaptive Frameless Rendering
We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigi...
Abhinav Dayal, Cliff Woolley, Benjamin Watson, Dav...
AGENTS
1997
Springer
13 years 10 months ago
INSIGHT: A Virtual Laboratory for Looking into Behavior-Based Autonomous Agents
This paper introduces a 3D simulation environment for experiments with behavior-based autonomous agents. The virtual laboratory INSIGHT allows the user to design and run a great v...
Simone Strippgen
AIIDE
2008
13 years 8 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...