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SIGGRAPH
1999
ACM
13 years 10 months ago
The VolumePro Real-Time Ray-Casting System
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for consumer PCs. VolumePro implements ray-casting with parallel slice-by-slice p...
Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, H...
SIGGRAPH
1998
ACM
13 years 10 months ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
SIGGRAPH
1992
ACM
13 years 9 months ago
Re-tiling polygonal surfaces
This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at var...
Greg Turk
3DPVT
2004
IEEE
231views Visualization» more  3DPVT 2004»
13 years 9 months ago
A Variational Analysis of Shape from Specularities using Sparse Data
Looking around in our every day environment, many of the encountered objects are specular to some degree. Actively using this fact when reconstructing objects from image sequences...
Jan Erik Solem, Henrik Aanæs, Anders Heyden
JOCN
2010
74views more  JOCN 2010»
13 years 4 months ago
Connecting the Dots: How Local Structure Affects Global Integration in Infants
■ Glass patterns are moirés created from a sparse random-dot field paired with its spatially shifted copy. Because discrimination of these patterns is not based on local featur...
Melanie Palomares, Mark W. Pettet, Vladimir Vildav...