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» Occlusion Textures for Plausible Soft Shadows*
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SIBGRAPI
2006
IEEE
13 years 10 months ago
Plausible Image Based Soft Shadows Using Occlusion Textures
This paper presents a novel image-based approach to render plausible soft shadows for complex dynamic scenes with rectangular light sources. The algorithm's performance is mo...
Elmar Eisemann, Xavier Décoret
CGF
2008
109views more  CGF 2008»
13 years 4 months ago
Occlusion Textures for Plausible Soft Shadows*
Authors' version: This paper presents a novel approach to obtain plausible soft shadows for complex dynamic scenes and a rectangular light source. We estimate the lights occl...
Elmar Eisemann, Xavier Décoret
PG
2007
IEEE
13 years 11 months ago
The Soft Shadow Occlusion Camera
A fundamental challenge for existing shadow map based algorithms is dealing with partially illuminated surfaces. A conventional shadow map built with a pinhole camera only determi...
Qi Mo, Voicu Popescu, Chris Wyman
SI3D
2010
ACM
13 years 8 months ago
Variance soft shadow mapping
We present variance soft shadow mapping (VSSM) for rendering plausible soft shadow in real-time. VSSM is based on the theoretical framework of percentage-closer soft shadows (PCSS...
Zhao Dong, Baoguang Yang
VRST
2006
ACM
13 years 10 months ago
Utilizing jump flooding in image-based soft shadows
This paper studies the usage of the GPU as a collection of groups of related processing units, where each group communicates in some way to complete a computation efficiently and...
Guodong Rong, Tiow Seng Tan