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WSCG
2001
76views more  WSCG 2001»
13 years 6 months ago
On Synchronized Simulation in a Distributed Virtual Environment
This paper addresses communication problems in a distributed virtual reality system. The paper presents VOODIE, a system that provides a framework for distributed virtual environm...
Marko Meister, Charles A. Wüthrich
IJCAT
2007
102views more  IJCAT 2007»
13 years 4 months ago
Synchronous collaborative systems for distributed virtual environments in Java
: This paper presents a 3D-distributed virtual environment, which allows for the creation of applications to enable multiple users to collaboratively interact in, and communicate a...
Kevin Gorman, Daneyand Singley, Yuichi Motai
VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
13 years 10 months ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...
ANSS
2006
IEEE
13 years 10 months ago
Moderating Simulation Lag in Haptic Virtual Environments
Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
Azzedine Boukerche, Shervin Shirmohammadi, Abuhoss...
ISSS
2002
IEEE
120views Hardware» more  ISSS 2002»
13 years 9 months ago
Virtual Synchronization for Fast Distributed Cosimulation of Dataflow Task Graphs
Fast distributed cosimulation is a challenging problem for the embedded system design. The main theme of this paper is to increase simulation speed by reducing the frequency of in...
Soonhoi Ha, Sungchan Kim, Chan-Eun Rhee, Hyunguk J...