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WSCG
2001

On Synchronized Simulation in a Distributed Virtual Environment

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On Synchronized Simulation in a Distributed Virtual Environment
This paper addresses communication problems in a distributed virtual reality system. The paper presents VOODIE, a system that provides a framework for distributed virtual environments and overcomes the communication load problems by computing as much as possible at the user end. It then concentrates on the communication load generated by a shared virtual world in a general purpose network and proves that the use of intelligent objects can reduce communication in a distributed system to a minimum. It also measures the effect of end user interaction on the network load.
Marko Meister, Charles A. Wüthrich
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2001
Where WSCG
Authors Marko Meister, Charles A. Wüthrich
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