Abstract— This paper presents a new oversampling architecture for implementing phase-tracking loop that is commonly utilized for position sensors such that synchro, resolver, and...
Decimal arithmetic is the norm in human calculations, and human-centric applications must use a decimal floating-point arithmetic to achieve the same results. Initial benchmarks i...
This paper presents a novel robust watermarking algorithm for 3D skinning mesh animations by embedding the watermark in skin weights in addition to key frames. This method can be ...
We present an out-of-core mesh decimation algorithm that is able to handle input and output meshes of arbitrary size. The algorithm reads the input from a data stream in a single ...
Decimal arithmetic is regaining popularity in the computing community due to the growing importance of commercial, financial, and Internet-based applications, which process decima...
Robert D. Kenney, Michael J. Schulte, Mark A. Erle