Some domains, such as real-time strategy (RTS) games, pose several challenges to traditional planning and machine learning techniques. In this paper, we present a novel on-line ca...
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Abstract. In highly dynamic environments with uncertainty the elaboration of long or rigid plans is useless because the constructed plans are frequently dismissed by the arrival or...
Abstract. DTGolog was proposed by Boutilier et al. as an integration of decision-theoretic (DT) planning and the programming language Golog. Advantages include the ability to handl...
Alexander Ferrein, Christian Fritz, Gerhard Lakeme...
Previously, the plan language cc-Golog was introduced for the purpose of specifying event-driven behavior typically found in robot controllers. So far, however, cc-Golog is usable...