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MICAI
2005
Springer
13 years 10 months ago
Maximizing Future Options: An On-Line Real-Time Planning Method
Abstract. In highly dynamic environments with uncertainty the elaboration of long or rigid plans is useless because the constructed plans are frequently dismissed by the arrival or...
Ramón F. Brena, Emmanuel Martinez
CI
2010
129views more  CI 2010»
13 years 4 months ago
On-Line Case-Based Planning
Some domains, such as real-time strategy (RTS) games, pose several challenges to traditional planning and machine learning techniques. In this paper, we present a novel on-line ca...
Santi Ontañón, Kinshuk Mishra, Neha ...
AAAI
2008
13 years 7 months ago
On-Line Case-Based Plan Adaptation for Real-Time Strategy Games
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Neha Sugandh, Santiago Ontañón, Ashw...
KI
2004
Springer
13 years 10 months ago
On-Line Decision-Theoretic Golog for Unpredictable Domains
Abstract. DTGolog was proposed by Boutilier et al. as an integration of decision-theoretic (DT) planning and the programming language Golog. Advantages include the ability to handl...
Alexander Ferrein, Christian Fritz, Gerhard Lakeme...
IJCAI
2001
13 years 6 months ago
On-Line Execution of cc-Golog Plans
Previously, the plan language cc-Golog was introduced for the purpose of specifying event-driven behavior typically found in robot controllers. So far, however, cc-Golog is usable...
Henrik Grosskreutz, Gerhard Lakemeyer