Abstract. In highly dynamic environments with uncertainty the elaboration of long or rigid plans is useless because the constructed plans are frequently dismissed by the arrival or...
Some domains, such as real-time strategy (RTS) games, pose several challenges to traditional planning and machine learning techniques. In this paper, we present a novel on-line ca...
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Abstract. DTGolog was proposed by Boutilier et al. as an integration of decision-theoretic (DT) planning and the programming language Golog. Advantages include the ability to handl...
Alexander Ferrein, Christian Fritz, Gerhard Lakeme...
Previously, the plan language cc-Golog was introduced for the purpose of specifying event-driven behavior typically found in robot controllers. So far, however, cc-Golog is usable...