The optimal architecture of personal digital assistants (PDA) system for real-time 3D graphics was analyzed by simulating the 3D applications on the various Advanced RISC Machines...
—A triangle setup engine (TSE) generates setup parameters for rasterization in 3D graphics hardware. Since the TSE must be flexible for various embedded systems, a programmable T...
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...