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» Participatory Design Meets Mixed Reality Design Models
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DAC
2005
ACM
13 years 8 months ago
Mixed signal design space exploration through analog platforms
We propose a hierarchical mixed signal design methodology based on the principles of Platform-Based Design (PBD). The methodology is a meet-in-the-middle approach where design com...
Fernando De Bernardinis, Pierluigi Nuzzo, Alberto ...
ISMAR
2005
IEEE
13 years 11 months ago
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...
VRST
2000
ACM
13 years 10 months ago
A framework for rapid evaluation of prototypes with augmented reality
In this paper we present a new framework in Augmented Reality context for rapid evaluation of prototypes before manufacture. The design of such prototypes is a time consuming proc...
Selim Balcisoy, Marcelo Kallmann, Pascal Fua, Dani...
ISMAR
2005
IEEE
13 years 11 months ago
Evaluation of Mixed-Space Collaboration
Recently Augmented Reality (AR) technology has been used to develop the next generation collaborative interfaces. First results have shown the value of using AR for co-located tas...
Raphael Grasset, Philip Lamb, Mark Billinghurst
ISARCS
2010
240views Hardware» more  ISARCS 2010»
13 years 8 months ago
Engineering a Distributed e-Voting System Architecture: Meeting Critical Requirements
Voting is a critical component of any democratic process; and electronic voting systems should be developed following best practices for critical system development. E-voting has i...
J. Paul Gibson, Eric Lallet, Jean-Luc Raffy