Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Abstract. Based on the design of the CS Freiburg team, which participated sucessfully in Robocup’98, we developed a new team of robotic soccer players. While the hardware compone...
Bernhard Nebel, Jens-Steffen Gutmann, Wolfgang Hat...
We are developing a set of reusable design blocks and several prototype systems for emulation of multi-core architectures in FPGAs. RAMP Blue is the first of these prototypes and...
Alex Krasnov, Andrew Schultz, John Wawrzynek, Greg...
The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
Nowadays, due to the lack of face-to-face contact, distance course instructors have real difficulties knowing who their students are, how their students behave in the virtual cour...