Machine-mediated training of dynamic task completion is typically implemented with passive intervention via virtual fixtures or active assist by means of record and replay strateg...
We consider the following problem in haptics: information update from the virtual world is slow w.r.t. the local servo-loop rate of the haptic device, and the information transmis...
— A planar compass-like biped on a shallow slope is the simplest model of a passive walker. It is a two-degrees-offreedom impulsive mechanical system known to possess periodic so...
Leonid B. Freidovich, Uwe Mettin, Anton S. Shiriae...
— We propose a novel peer-to-peer distributed control architecture for shared haptic collaboration among remotely-located users over undirected packet-switching network (e.g. Int...
Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...