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GRAPHICSINTERFACE
2003
13 years 6 months ago
Learning from Games: HCI Design Innovations in Entertainment Software
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
HICSS
2003
IEEE
127views Biometrics» more  HICSS 2003»
13 years 10 months ago
Testing Design of a Social Innovation The Environmental Mitigation Banking System
This paper attempts to evaluate the performance of an environmental mitigation banking system operating under different regulatory. Pricing and subsidization policies using system...
Khalid Saeed, Atsushi Fukuda
UIST
2010
ACM
13 years 3 months ago
UIMarks: quick graphical interaction with specific targets
This paper reports on the design and evaluation of UIMarks, a system that lets users specify on-screen targets and associated actions by means of a graphical marking language. UIM...
Olivier Chapuis, Nicolas Roussel
LCN
2005
IEEE
13 years 11 months ago
Design and Evaluation of a High Performance Parallel File System
In this paper we propose a high performance parallel file system over iSCSI (iPVFS) for cluster computing. iPVFS provides a cost-effective solution for heterogeneous cluster envi...
Li Ou, Xubin (Ben) He
CASES
2006
ACM
13 years 11 months ago
Automatic performance model construction for the fast software exploration of new hardware designs
Developing an optimizing compiler for a newly proposed architecture is extremely difficult when there is only a simulator of the machine available. Designing such a compiler requ...
John Cavazos, Christophe Dubach, Felix V. Agakov, ...