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» Planning High-quality Paths and Corridors Amidst Obstacles
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IJRR
2008
115views more  IJRR 2008»
13 years 4 months ago
Planning High-quality Paths and Corridors Amidst Obstacles
The motion-planning problem, involving the computation of a collision-free path for a moving entity amidst obstacles, is a central problem in fields like Robotics and Game Design....
Ron Wein, Jur P. van den Berg, Dan Halperin
ICRA
2007
IEEE
188views Robotics» more  ICRA 2007»
13 years 11 months ago
The Corridor Map Method: Real-Time High-Quality Path Planning
— A central problem in robotics is planning a collision-free path for a moving object in an environment with obstacles. Contemporary applications require a path planner that is f...
Roland Geraerts, Mark H. Overmars
IJRR
2008
75views more  IJRR 2008»
13 years 4 months ago
Planning Time-Minimal Safe Paths Amidst Unpredictably Moving Obstacles
In this paper we discuss the problem of planning safe paths amidst unpredictably moving obstacles in the plane. Given the initial positions and the maximum speeds of the moving ob...
Jur P. van den Berg, Mark H. Overmars
ICRA
2010
IEEE
126views Robotics» more  ICRA 2010»
13 years 3 months ago
Planning short paths with clearance using explicit corridors
— A central problem of applications dealing with virtual environments is planning a collision-free path for a character. Since environments and their characters are growing more ...
Roland Geraerts
ESA
2008
Springer
137views Algorithms» more  ESA 2008»
13 years 6 months ago
Flexible Path Planning Using Corridor Maps
Path planning is a central problem in virtual environments and games. When computer-controlled characters move around in virtual worlds they have to plan their paths to desired loc...
Mark H. Overmars, Ioannis Karamouzas, Roland Gerae...