Sciweavers

115 search results - page 2 / 23
» Rapid part-based 3D modeling
Sort
View
ICPR
2000
IEEE
13 years 9 months ago
Hand Posture Estimation by Combining 2-D Appearance-Based and 3-D Model-Based Approaches
This paper proposes a method for the rapid and precise estimation of human hand postures by combining 2-D appearance matching and 3-D model-based fitting. First a rough posture e...
Nobutaka Shimada, Kousuke Kimura, Yoshiaki Shirai,...
CVPR
2005
IEEE
14 years 7 months ago
Hierarchical Part-Based Visual Object Categorization
We propose a generative model that codes the geometry and appearance of generic visual object categories as a loose hierarchy of parts, with probabilistic spatial relations linkin...
Guillaume Bouchard, Bill Triggs
SIGGRAPH
1996
ACM
13 years 9 months ago
SKETCH: An Interface for Sketching 3D Scenes
Sketching communicates ideas rapidly through approximate visual images with low overhead (pencil and paper), no need for precision or specialized knowledge, and ease of low-level ...
Robert C. Zeleznik, Kenneth P. Herndon, John F. Hu...
TEI
2010
ACM
268views Hardware» more  TEI 2010»
14 years 2 days ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal
PG
2003
IEEE
13 years 10 months ago
Shape-Similarity Comparison of 3D Models Using Alpha Shapes
As the number of in-house and public-domain 3D shape models increase, importance of shape-similarity based search and retrieval for 3D shapes models has increased rapidly. In this...
Ryutarou Ohbuchi, Tsuyoshi Takei