Sciweavers

25 search results - page 5 / 5
» Reaching a Consensus in a Dynamically Changing Environment: ...
Sort
View
CGF
2011
12 years 8 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
IIE
2007
116views more  IIE 2007»
13 years 4 months ago
Turtle's Navigation and Manipulation of Geometrical Figures Constructed by Variable Processes in a 3d Simulated Space
Abstract. Issues related to 3d turtle’s navigation and geometrical figures’ manipulation in the simulated 3d space of a newly developed computational environment, MaLT, are re...
Chronis Kynigos, Maria Latsi
INFOCOM
1999
IEEE
13 years 9 months ago
Enhancing Survivability of Mobile Internet Access Using Mobile IP with Location Registers
The Mobile IP (MIP) protocol for IP version 4 provides continuous Internet connectivity to mobile hosts. However, currently it has some drawbacks in the areas of survivability, per...
Ravi Jain, Thomas Raleigh, Danny Yang, Li-Fung Cha...
VRST
2004
ACM
13 years 10 months ago
A CAVE system for interactive modeling of global illumination in car interior
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
WIOPT
2006
IEEE
13 years 10 months ago
Color-based broadcasting for ad hoc networks
— This paper develops a novel color-based broadcast scheme for wireless ad hoc networks where each forwarding of the broadcast message is assigned a color from a given pool of co...
Alireza Keshavarz-Haddad, Vinay J. Ribeiro, Rudolf...