In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
Abstract. Issues related to 3d turtle’s navigation and geometrical figures’ manipulation in the simulated 3d space of a newly developed computational environment, MaLT, are re...
The Mobile IP (MIP) protocol for IP version 4 provides continuous Internet connectivity to mobile hosts. However, currently it has some drawbacks in the areas of survivability, per...
Ravi Jain, Thomas Raleigh, Danny Yang, Li-Fung Cha...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
— This paper develops a novel color-based broadcast scheme for wireless ad hoc networks where each forwarding of the broadcast message is assigned a color from a given pool of co...
Alireza Keshavarz-Haddad, Vinay J. Ribeiro, Rudolf...