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» Real-Time AI Systems: A Definition and An Architecture
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AGENTS
1999
Springer
13 years 10 months ago
Planning and Resource Allocation for Hard Real-Time, Fault-Tolerant Plan Execution
We describe the interface between a real-time resource allocation system with an AI planner in order to create fault-tolerant plans that are guaranteed to execute in hard real-tim...
Ella M. Atkins, Tarek F. Abdelzaher, Kang G. Shin,...
SBIA
2000
Springer
13 years 9 months ago
Applying the ARTIS Agent Architecture to Mobile Robot Control
Abstract. The agent/multi-agent system paradigm is an important field of Artificial Intelligence. The use of this paradigm in real-world problems is one of the main lines of intere...
José Soler, Vicente Julián, Carlos C...
ICECCS
1999
IEEE
88views Hardware» more  ICECCS 1999»
13 years 10 months ago
UML + ROOM as a Standard ADL?
Designing a software system's architecture properly is one of the most important tasks of any software engineering project. Nevertheless there exists no common definition of ...
Bernhard Rumpe, M. Schoenmakers, Ansgar Radermache...
DATE
2009
IEEE
242views Hardware» more  DATE 2009»
14 years 16 days ago
A high performance reconfigurable Motion Estimation hardware architecture
Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. For the recently available high definition frame sizes and hi...
Ozgur Tasdizen, Halil Kukner, Abdulkadir Akin, Ilk...
AI
1999
Springer
13 years 5 months ago
RoboCup: Today and Tomorrow - What we have learned
RoboCup is an increasingly successful attempt to promote the full integration of AI and robotics research. The most prominent feature of RoboCup is that it provides the researcher...
Minoru Asada, Hiroaki Kitano, Itsuki Noda, Manuela...