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AAAI
2007
13 years 8 months ago
Improved State Estimation in Multiagent Settings with Continuous or Large Discrete State Spaces
State estimation in multiagent settings involves updating an agent’s belief over the physical states and the space of other agents’ models. Performance of the previous approac...
Prashant Doshi
CORR
2010
Springer
188views Education» more  CORR 2010»
13 years 5 months ago
A physically-based particle model of emergent crowd behaviors
This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds...
Laure Heïgéas, Annie Luciani, Joë...
GRAPHICSINTERFACE
1996
13 years 7 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas
FPLAY
2008
13 years 7 months ago
Using conflict theory to model complex societal interactions
Conflict theory can be used to explain the interactions between societies during times of turmoil and change (i.e. revolutions, strikes or everyday debates). Games have been produ...
Ben Medler, Joe Fitzgerald, Brian Magerko
SI3D
2010
ACM
14 years 18 days ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green