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» Realistic simulation environments for IP-based networks
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FDG
2009
ACM
13 years 10 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
AFRIGRAPH
2001
ACM
13 years 9 months ago
Expressive textures
If a moving image is more expressive than words or than a still image, then an animated facial expression can explain more in depth the feelings of a virtual character. Facial ani...
K. Fei
ATC
2010
Springer
13 years 4 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
INFOCOM
2008
IEEE
14 years 1 days ago
Balanced Relay Allocation on Heterogeneous Unstructured Overlays
— Due to the increased usage of NAT boxes and firewalls, it has become harder for applications to establish direct connections seamlessly among two end-hosts. A recently adopted...
Hung Xuan Nguyen, Daniel R. Figueiredo, Matthias G...
CLADE
2003
IEEE
13 years 11 months ago
vGrid: A Framework For Building Autonomic Applications
With rapid technological advances in network infrastructure, programming languages, compatible component interfaces and so many more areas, today the computational Grid has evolve...
Bithika Khargharia, Salim Hariri, Manish Parashar,...