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ASSETS
2006
ACM
13 years 11 months ago
Non-speech input and speech recognition for real-time control of computer games
This paper reports a comparison of user performance (time and accuracy) when controlling a popular arcade game of Tetris using speech recognition or non-speech (humming) input tec...
Adam J. Sporka, Sri Hastuti Kurniawan, Murni Mahmu...
FPL
2006
Springer
156views Hardware» more  FPL 2006»
13 years 9 months ago
Improving Usability of FPGA-Based Reconfigurable Computers Through Operating System Support
Advances in FPGA-based reconfigurable computers have made them a viable computing platform for a vast variety of computation demanding areas such as bioinformatics, speech recogni...
Hayden Kwok-Hay So, Robert W. Brodersen
ACL
2006
13 years 6 months ago
Dependencies between Student State and Speech Recognition Problems in Spoken Tutoring Dialogues
Speech recognition problems are a reality in current spoken dialogue systems. In order to better understand these phenomena, we study dependencies between speech recognition probl...
Mihai Rotaru, Diane J. Litman
PERCOM
2006
ACM
14 years 4 months ago
Semantic Indexing for Recorded Educational Lecture Videos
In this paper, we present a general architecture and a new retrieval method for an educational system that is based on a knowledge base of existing recorded lectures. The extracti...
Stephan Repp, Christoph Meinel
ICMI
2004
Springer
281views Biometrics» more  ICMI 2004»
13 years 10 months ago
Articulatory features for robust visual speech recognition
Visual information has been shown to improve the performance of speech recognition systems in noisy acoustic environments. However, most audio-visual speech recognizers rely on a ...
Kate Saenko, Trevor Darrell, James R. Glass