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» Rendering complex scenes with memory-coherent ray tracing
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RT
2004
Springer
13 years 11 months ago
Realtime Caustics using Distributed Photon Mapping
With the advancements in realtime ray tracing and new global illumination algorithms we are now able to render the most important illumination effects at interactive rates. One of...
Johannes Günther, Ingo Wald, Philipp Slusalle...
TASLP
2008
96views more  TASLP 2008»
13 years 6 months ago
Fast Tracing of Acoustic Beams and Paths Through Visibility Lookup
The beam tracing method can be used for the fast tracing of a large number of acoustic paths through a direct lookup of a special tree-like data structure (beam tree) that describe...
Fabio Antonacci, M. Foco, Augusto Sarti, Stefano T...
CGF
2006
115views more  CGF 2006»
13 years 6 months ago
Reflected-Scene Impostors for Realistic Reflections at Interactive Rates
We present a technique for rendering reflections on complex reflectors at interactive rates based on approximating the geometry of the reflected scene with impostors. The reflecti...
Voicu Popescu, Chunhui Mei, Jordan Dauble, Elisha ...
IVC
2008
205views more  IVC 2008»
13 years 6 months ago
A unified framework for scene illuminant estimation
Most illuminant estimation algorithms work with the assumption of one specific type of the light source (e.g. point light source or directional light source). This assumption brin...
Wei Zhou, Chandra Kambhamettu
GRAPHICSINTERFACE
2003
13 years 7 months ago
Multi-Resolution Point-Sample Raytracing
We propose a new strategy for raytracing complex scenes without aliasing artifacts. The algorithm intersects anisotropic ray cones with prefiltered surface sample points from a mu...
Michael Wand, Wolfgang Straßer