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MOBICOM
1999
ACM
13 years 9 months ago
Using Code Mobility to Create Ubiquitous and Active Augmented Reality in Mobile Computing
The concept augmented reality is used to describe a system that supplements reality by adding virtual objects into a real-world view. This paper describes a flexible mobile code a...
Kari Kangas, Juha Röning
AFRIGRAPH
2010
ACM
13 years 9 months ago
Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation
Image registration forms the basis of many computer vision tasks. The Lucas-Kanade image registration algorithm is known to efficiently solve the sub-problem of rigid image regis...
Bernardt Duvenhage, J. P. Delport, Jason de Villie...
VRST
1997
ACM
13 years 9 months ago
A framework and testbed for studying manipulation techniques for immersive VR
Developing virtual reality (VR) applications which enable actual work over a period of time requires optimization of the most basic interactions, such as object manipulation, so t...
Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst...
GRAPHITE
2004
ACM
13 years 10 months ago
Understanding next-generation VR: classifying commodity clusters for immersive virtual reality
Commodity clusters offer the ability to deliver higher performance computer graphics at lower prices than traditional graphics supercomputers. Immersive virtual reality systems de...
Alexander Streit, Ruth Christie, Andy Boud
ISMAR
2008
IEEE
13 years 11 months ago
In-place Augmented Reality
In this paper we present a new vision-based approach for transmitting virtual models for Augmented Reality (AR). A two dimensional representation of the virtual models is embedded...
Nate Hagbi, Oriel Bergig, Jihad El-Sana, Klara Ked...