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» Robot's play: interactive games with sociable machines
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IJCAI
2003
13 years 7 months ago
Towards Pervasive Robotics
Pervasive robotics will require, in a near future, small, light and cheap robots that exhibit complex behaviors. These demands led to the development of the M2-M4 Macaco project -...
Artur M. Arsenio
ROBOCUP
1998
Springer
148views Robotics» more  ROBOCUP 1998»
13 years 10 months ago
The CMTrio-98 Sony-Legged Robot Team
Sony has provided a remarkable platform for research and development in robotic agents, namely fully autonomous legged robots. In this paper, we describe our work using Sony's...
Manuela M. Veloso, William T. B. Uther
ICRA
2010
IEEE
109views Robotics» more  ICRA 2010»
13 years 4 months ago
A robot companion for inclusive games: A user-centred design perspective
— This article presents the design of Iromec, a modular robot companion tailored towards engaging in social exchanges with children with different disabilities with the aim to em...
Patrizia Marti, Leonardo Giusti
EDUTAINMENT
2006
Springer
13 years 9 months ago
A Theatre of Ethics and Interaction? Bertolt Brecht and Learning to Behave in First-Person Shooter Environments
This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipula...
Dan Pinchbeck
AAAI
2011
12 years 5 months ago
Learning in Repeated Games with Minimal Information: The Effects of Learning Bias
Automated agents for electricity markets, social networks, and other distributed networks must repeatedly interact with other intelligent agents, often without observing associate...
Jacob W. Crandall, Asad Ahmed, Michael A. Goodrich