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2008
Springer
13 years 6 months ago
Infinite Runs in Weighted Timed Automata with Energy Constraints
We study the problems of existence and construction of infinite schedules for finite weighted automata and one-clock weighted timed automata, subject to boundary constraints on the...
Patricia Bouyer, Ulrich Fahrenberg, Kim Guldstrand...
AAAI
2006
13 years 6 months ago
Running the Table: An AI for Computer Billiards
Billiards is a game of both strategy and physical skill. To succeed, a player must be able to select strong shots, and then execute them accurately and consistently. Several robot...
Michael Smith
ENTCS
2007
130views more  ENTCS 2007»
13 years 4 months ago
Specify, Compile, Run: Hardware from PSL
We propose to use a formal specification language as a high-level hardware description language. Formal languages allow for compact, unambiguous representations and yield designs...
Roderick Bloem, Stefan Galler, Barbara Jobstmann, ...
VRST
2004
ACM
13 years 10 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
IJCAI
2003
13 years 6 months ago
A Continuation Method for Nash Equilibria in Structured Games
We describe algorithms for computing Nash equilibria in structured game representations, including both graphical games and multi-agent influence diagrams (MAIDs). The algorithms...
Ben Blum, Christian R. Shelton, Daphne Koller