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» Sampling, Synthesis, and Input Devices
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SIBGRAPI
2003
IEEE
13 years 11 months ago
Picking and Snapping for 3D Input Devices
A picking mechanism (pointing and indicating) with the cursor is essential for any direct-manipulation application. The windowing systems, under which control a direct-manipulation...
Shin-Ting Wu, Marcel Abrantes, Daniel Tost, Harlen...
TOG
2012
582views Communications» more  TOG 2012»
11 years 8 months ago
Synthesis of detailed hand manipulations using contact sampling
Capturing human activities that involve both gross full-body motion and detailed hand manipulation of objects is challenging for standard motion capture systems. We introduce a ne...
Yuting Ye, C. Karen Liu
TVLSI
2002
366views more  TVLSI 2002»
13 years 5 months ago
Gate-diffusion input (GDI): a power-efficient method for digital combinatorial circuits
Gate diffusion input (GDI)--a new technique of low-power digital combinatorial circuit design--is described. This technique allows reducing power consumption, propagation delay, an...
Arkadiy Morgenshtein, Alexander Fish, Israel A. Wa...
CGF
2008
98views more  CGF 2008»
13 years 5 months ago
Texture Synthesis From Photographs
The goal of texture synthesis is to generate an arbitrarily large high-quality texture from a small input sample. Generally, it is assumed that the input image is given as a flat,...
Christian Eisenacher, Sylvain Lefebvre, Marc Stamm...
GRAPHICSINTERFACE
2007
13 years 7 months ago
Optimized tile-based texture synthesis
One significant problem in tile-based texture synthesis is the presence of conspicuous seams in the tiles. The reason is that the sample patches employed as primary patterns of t...
Weiming Dong, Ning Zhou, Jean-Claude Paul