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» Scalable parallel collision detection simulation
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SIGGRAPH
2010
ACM
13 years 10 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
ISCA
2011
IEEE
290views Hardware» more  ISCA 2011»
12 years 9 months ago
Increasing the effectiveness of directory caches by deactivating coherence for private memory blocks
To meet the demand for more powerful high-performance shared-memory servers, multiprocessor systems must incorporate efficient and scalable cache coherence protocols, such as thos...
Blas Cuesta, Alberto Ros, María Engracia G&...
ISCA
2009
IEEE
146views Hardware» more  ISCA 2009»
14 years 7 days ago
Multi-execution: multicore caching for data-similar executions
While microprocessor designers turn to multicore architectures to sustain performance expectations, the dramatic increase in parallelism of such architectures will put substantial...
Susmit Biswas, Diana Franklin, Alan Savage, Ryan D...