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» Scalable personalization of interactive experiences through ...
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CHI
2005
ACM
14 years 5 months ago
Imprints of place: creative expressions of the museum experience
Personalization and social awareness, important aspects in the definition of a place, are traditionally overlooked in the design of technology for museums. We describe Imprints, a...
Kirsten Boehner, Jennifer Thom-Santelli, Angela Zo...
ACMACE
2011
ACM
12 years 4 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
MHCI
2009
Springer
13 years 11 months ago
Fixed in time and "time in motion": mobility of vision through a SenseCam lens
SenseCam is an automatic wearable camera, often seen as a tool for the creation of digital memories. In this paper, we report findings from a field trial in which SenseCams were w...
Siân E. Lindley, Richard H. R. Harper, David...
CHI
2006
ACM
14 years 5 months ago
The affective remixer: personalized music arranging
This paper describes a real-time music-arranging system that reacts to immediate affective cues from a listener. Data was collected on the potential of certain musical dimensions ...
Jae-woo Chung, G. Scott Vercoe