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» Searching for Concurrent Design Patterns in Video Games
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MM
2006
ACM
180views Multimedia» more  MM 2006»
13 years 11 months ago
Fast tracking of near-duplicate keyframes in broadcast domain with transitivity propagation
The identification of near-duplicate keyframe (NDK) pairs is a useful task for a variety of applications such as news story threading and content-based video search. In this pape...
Chong-Wah Ngo, Wanlei Zhao, Yu-Gang Jiang
IE
2007
13 years 7 months ago
Evolving images for entertainment
Images are widely used in media contexts such as web design, games and video animation. The process of creating interesting images can be enjoyable if a useful tool is involved. I...
Qinying Xu, Daryl J. D'Souza, Victor Ciesielski
ERSA
2006
197views Hardware» more  ERSA 2006»
13 years 7 months ago
A High Speed, Run Time Reconfigurable Image Acquisition processor for a Missile Approach Warning System
High frame rate video capture and image processing is an important capability for applications in defense and homeland security where incoming missiles must be detected in very sh...
Vinay Sriram, David Kearney
GECCO
2009
Springer
193views Optimization» more  GECCO 2009»
13 years 10 months ago
Optimization of dynamic memory managers for embedded systems using grammatical evolution
New portable consumer embedded devices must execute multimedia applications (e.g., 3D games, video players and signal processing software, etc.) that demand extensive memory acces...
José L. Risco-Martín, David Atienza,...
KDD
2002
ACM
286views Data Mining» more  KDD 2002»
14 years 6 months ago
Object Boundary Detection For Ontology-Based Image Classification
Technology in the field of digital media generates huge amounts of non-textual information, audio, video, and images, along with more familiar textual information. The potential f...
Lei Wang, Latifur Khan, Casey Breen