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» Segmenting focused objects in complex visual images
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MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
13 years 12 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...
CMC
1998
Springer
13 years 9 months ago
The IntelliMedia WorkBench - An Environment for Building Multimodal Systems
Abstract. Intelligent MultiMedia (IntelliMedia) focuses on the computer processing and understanding of signal and symbol input from at least speech, text and visual images in term...
Tom Brøndsted, Paul Dalsgaard, Lars Bo Lars...
NPAR
2006
ACM
13 years 11 months ago
Real-time pencil rendering
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...
Hyunjun Lee, Sungtae Kwon, Seungyong Lee
VRCAI
2006
ACM
13 years 11 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
GEOINFORMATICA
1998
125views more  GEOINFORMATICA 1998»
13 years 5 months ago
Computational Perspectives on Map Generalization
ally related entity types, or classes, into higher level, more abstract types, as part of a hierarchical classi®cation scheme. graphy, generalization retains the notion of abstrac...
Robert Weibel, Christopher B. Jones