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» Serious Games for Language Learning: How Much Game, How Much...
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CL
2000
Springer
13 years 10 months ago
Logic, Knowledge Representation, and Bayesian Decision Theory
In this paper I give a brief overview of recent work on uncertainty inAI, and relate it to logical representations. Bayesian decision theory and logic are both normative frameworks...
David Poole
AIED
2009
Springer
13 years 3 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
AIED
2005
Springer
13 years 11 months ago
Do Performance Goals Lead Students to Game the System?
Students approach the learning opportunity offered by intelligent tutoring systems with a variety of goals and attitudes. These goals and attitudes can substantially affect student...
Ryan Shaun Baker, Ido Roll, Albert T. Corbett, Ken...
AI50
2006
13 years 9 months ago
Fifty Years of AI: From Symbols to Embodiment - and Back
There are many stories to tell about the first fifty years of AI. One story is about AI as one of the big forces of innovation in information technology. It is now forgotten that i...
Luc Steels
ACMACE
2007
ACM
13 years 9 months ago
Understanding social interaction in world of warcraft
Research has argued that social interaction is a primary driving force for gamers to continue to play Massive Multiple Online Role Playing Games (MMORPGs). However, one recent stu...
Vivian Hsueh-hua Chen, Henry Been-Lirn Duh