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CVPR
2007
IEEE
14 years 8 months ago
Multi-Layer Background Subtraction Based on Color and Texture
In this paper, we propose a robust multi-layer background subtraction technique which takes advantages of local texture features represented by local binary patterns (LBP) and pho...
Jian Yao, Jean-Marc Odobez
EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
CGF
2008
117views more  CGF 2008»
13 years 6 months ago
Video Relighting Using Infrared Illumination
Inappropriate lighting is often responsible for poor quality video. In most offices and homes, lighting is not designed for video conferencing. This can result in unevenly lit fac...
Oliver Wang, James Davis, Erika Chuang, Ian Rickar...
TCSV
2002
124views more  TCSV 2002»
13 years 5 months ago
Fast and automatic video object segmentation and tracking for content-based applications
The new video-coding standard MPEG-4 enables content-based functionality, as well as high coding efficiency, by taking into account shape information of moving objects. A novel alg...
Changick Kim, Jenq-Neng Hwang
ICRA
2010
IEEE
107views Robotics» more  ICRA 2010»
13 years 4 months ago
Using stereo for object recognition
— There has been significant progress recently in object recognition research, but many of the current approaches still fail for object classes with few distinctive features, an...
Scott Helmer, David G. Lowe