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» Showing Users the Way: Signs in Virtual Worlds
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GRAPHICSINTERFACE
2011
12 years 8 months ago
Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environments
Multi-display environments (MDEs) connect several displays into a single digital workspace. One of the main problems to be solved in an MDE’s design is how to enable movement of...
Robert Xiao, Miguel A. Nacenta, Regan L. Mandryk, ...
IADIS
2004
13 years 6 months ago
Location of the Table of Contents in Web Documents: Same Screen or Separate Screen
This study compares two ways of presenting a table of contents (TOC) in academic web documents: showing the TOC on a separate screen (SE version) and showing the TOC on the same s...
Virginia T. Souto, Mary C. Dyson
CHI
2005
ACM
14 years 5 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...
CGA
1998
13 years 4 months ago
Composite Lighting Simulations with Lighting Networks
A whole variety of different techniques for simulating global illumination in virtual environments have been developed over recent years. Each technique, including Radiosity, Mont...
Philipp Slusallek, Marc Stamminger, Wolfgang Heidr...

Publication
232views
13 years 3 months ago
Measurement in 802.11 Wireless Networks and its Applications
Ease of deployment, wireless connectivity and ubiquitous mobile on-the-go computing has made the IEEE 802.11 the most widely deployed Wireless Local Area Network (WLAN) sta...
Malik Ahmad Yar Khan