We utilize evolutionary game theory to study the evolution of cooperative societies and the behaviors of individual agents (i.e., players) in such societies. We present a novel pla...
Kan-Leung Cheng, Inon Zuckerman, Ugur Kuter, Dana ...
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Design and simulation of future mobile networks will center around human interests and behavior. We propose a design paradigm for mobile networks driven by realistic models of use...
Saeed Moghaddam, Ahmed Helmy, Sanjay Ranka, Manas ...
Developing computer game agents is often a lengthy and expensive undertaking. Detailed domain knowledge and decision-making procedures must be encoded into the agent to achieve re...
Nan Li, David J. Stracuzzi, Gary Cleveland, Tolga ...
Human interaction depends on several individual factors such as personality, social relations, age or gender. But also the society we live in influences our behaviour. Thus cultur...